Flashbang Grenade also has an unusually large radius, and with the Improved Flashbang Grenade evolution it’s even bigger. What makes this great is, if the enemies have protections up, the grenade will momentarily stagger them, if they’re unprotected, they’ll be stunned, and knocked down. Flashbang Grenade ¶įlashbang Grenade is a great crowd control power, which can overheat multiple enemy weapons. We choose the Rapid Shadow Strike evolution, so if it kills the enemy, it’ll be fully recharged to use it again, making it more useful to use against enemies with lower health. The only negative of the power is that Kasumi can only use it in places you, yourself, can reach. On top of that, it does double damage to shields, armor and barriers, making it a great protection shredder as well, furthermore, it can incapacitate enemies if it goes through their shields, and hits their health, stunning them for a short duration. Shadow Strike allows Kasumi to stop being targeted, whilst she goes invisible, only to appear behind the enemy and perform a devastating melee attack, if it doesn’t outright kill the enemy, it’ll distract it by targeting Kasumi. You could max this out, if you don’t want the extra Health and Weapon Damage from Master Thief. Overload is the best power to use when you want to take down enemies who have shields, which in Mass Effect 2, there are a lot.
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